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Particles Features

This section covers particles themselves: how their types are declared, how they're created or read into a simulation, how their field values can be set or modified afterward, and how they're analyzed on the fly or written out.

  • Species — declaring particle types: atoms, rigid molecules, and flexible-molecule membership
  • Input — creating or reading particles into the simulation
  • Setters — assigning or modifying per-particle field values after creation
  • Analysis — on-the-fly per-particle diagnostics
  • Output — writing particle positions and attached properties to disk